It’s really safe to state right now that despite its position as the utmost popular console sports game franchise in the world, EA isn’t quite sure what to do with FIFA on mobile. The business has already attempted making it a fairly straight interface of its system cousin before switching gears to concentrating strictly on Ultimate Team the last two years, an alteration that worked out okay.
But seemingly that didn’t quite suit you perfectly, which is why we’ve FIFA Mobile 18 Hack. In terms of both game design and removing the entire year from the subject, it’s an attempt to do for soccer what Madden NFL Mobile do for football, which was to distill the sport into bite-sized chunks and create an ongoing platform which would need only seasonal posts instead of brand new titles every year.
The overall construction retains much of the same nature as the Ultimate Team games, in the sense that you are looking to build the perfect soccer team from a wide selection of true to life players. Coins gained during gameplay can be spent on packs of cards for further players, and there’s an intensive system of tokens and trophies that enable you to chase after some of the most effective the sport has to offer.
That part works ideal for Madden and really should be properly fine in FIFA as well. It’s all over else that the head-scratching occurs.
Assembling a team is unnecessarily challenging, as you uncover different formations and practices as you go. But when you never need more than three forwards, you’ll end up having eight on your roster entirely, with different players getting the decision depending which formation you select. Figuring out who’ll play where set-up is a matter of trial and error initially, and part of computer depends on where you slot folks on the team display rather than just picking the best men for the job automatically. It’s not intuitive at all, form or form.
The confusion remains when it comes to the various gameplay settings. FIFA Mobile 18 Hack is set up around three gameplay pillars, again nearly the same as Madden Mobile: Live Incidents, which are brief troubles to earn various rewards; a Season setting, where you pit your squad against various real world golf clubs; and head-to-head play, either straight up or in user-created Group tournaments.
There’s nothing incorrect with those first two categories, save for an energy system that can be very restrictive in the early going. The multiplayer is another thing entirely, and that’s meant in the most bewildered possible way. Though there might scarcely be considered a sport more ill-suited for asynchronous play than sports, that’s precisely what FIFA Mobile 18 Hack presents.
In Attack Setting, you play only your team’s belongings with the ball on the attacking aspect of the field. The idea is to credit score as many possible goals in one half, and each “possession” is maintained until you score or the other area clears the ball past midfield. It’s an idea that is effective in American basketball, which is easily divvied up into drives, but it seems as bizarre as it looks in soccer.
That may be at least partly overlooked if the action on the pitch was easy and gratifying, but it isn’t always either of these things. Despite options for both tap and electronic stick-and-button controls, periodically you don’t feel fully in charge of your players. EA should get credit for tightening things up in this regard while the game was at soft launch, if the goal is a console quality experience, this shot comes a bit short.
Granted, lots of soccer admirers will still likely flock to FIFA Mobile simply because no-one else has as much licenses for real groups and does demonstration quite like EA. If that’s enough to get you hooked, you might be able to disregard its warts and also have some fun with it. The business is probably tired of tinkering with what should be considered a surefire winner, but my own hope is the fact EA helps to keep at it with FIFA, since it hasn’t found the right mobile formula for this yet, and its Maddenization is a step in the wrong course.